1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>SuperPolarity</RootNamespace>
12 <AssemblyName>Super Polarity</AssemblyName>
13 <FileAlignment>512</FileAlignment>
15 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
16 <PlatformTarget>x86</PlatformTarget>
17 <DebugSymbols>true</DebugSymbols>
18 <DebugType>full</DebugType>
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20 <OutputPath>bin\WindowsGL\Debug\</OutputPath>
21 <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
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25 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
26 <PlatformTarget>x86</PlatformTarget>
27 <DebugType>pdbonly</DebugType>
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29 <OutputPath>bin\WindowsGL\Release\</OutputPath>
30 <DefineConstants>TRACE;WINDOWS</DefineConstants>
31 <ErrorReport>prompt</ErrorReport>
32 <WarningLevel>4</WarningLevel>
35 <ApplicationIcon>Icon.ico</ApplicationIcon>
38 <Compile Include="MainShip.cs" />
39 <Compile Include="SuperPolarity.cs" />
40 <Compile Include="Program.cs" />
41 <Compile Include="Properties\AssemblyInfo.cs" />
44 <Reference Include="OpenTK">
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47 <Reference Include="MonoGame.Framework">
48 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath>
50 <Reference Include="Lidgren.Network">
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53 <Reference Include="Tao.Sdl">
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56 <Reference Include="System" />
57 <Reference Include="System.Xml" />
60 <Content Include="..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
62 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
64 <Content Include="Icon.ico" />
68 <Content Include="Content\Graphics\player.xnb">
69 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
72 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
73 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
74 Other similar extension points exist, see Microsoft.Common.targets.
75 <Target Name="BeforeBuild">
77 <Target Name="AfterBuild">